The fastest and best crash course on how to make a commercially successful indie game for PC (on Steam).
This is a devlog for Bloodthief, the indie game I'm working on inspired by Quake, Hotline Miami, Ghostrunner, and ULTRAKILL. In this devlog I talk about Replayability, and all the things I'm adding to Bloodthief to make it as replayable as possible!
This is a Game Dev Podcast with my guest Gavin Eisenbeisz (Two Star) and your host Jonas Tyroller.
In this episode I want to learn how to make wildly successful indie games that go viral a lot.
A video on the completely unexpected and even insane effects that the speedrunning community had on the recently released Indie game Bloodthief.
Check out this video.
They are bros. What a cool channel :D
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05:47 on 05 July 2026